A puzzle game and 2D walking sim set in a nonlinear, surreal nightclub.
The player searches for the bathroom through looping hallways, shifting perspectives, and misleading doors. It’s a spatial puzzle about disorientation, curiosity, and the strange intimacy of late-night wandering. Created as part of the “Indie Games” studio, guided by Danny Bacon at Bezalel Academy of Arts and Design.
The player searches for the bathroom through looping hallways, shifting perspectives, and misleading doors. It’s a spatial puzzle about disorientation, curiosity, and the strange intimacy of late-night wandering. Created as part of the “Indie Games” studio, guided by Danny Bacon at Bezalel Academy of Arts and Design.